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++technovernacular creativity++
++Tactile maps++
tactile maps are often printed as rigid and finished objects; also often missing many important like disposition of furnitures or artworks or
made different prototypes of unfinished objects that can be changed overtime onto which visitors could add changes so to shift a bit the idea of who's making these objects, who are 'responsible' for them - crowdsignaling objects/elements that should be indicated or changed
different technics were experimented with: velcro, tactility of certain fabrics, stiching
fantasisies of a situation when if you move something on the map in move irl
can be quite dangerous if there is something popping up that isn't actually there on the tactile map!
a map is a promise to someone, so somehow trying to stay close to this idea
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++storytelling++
++W.I.P thingy-dingy++
wanted to make the archive of the worksession but also of the space; thinking of all of the different existences that crossed these spaces: museum, the psychiatric hospital, etc and what it means, thinking about the fragility of many of these lives, that's why the negatives are on glss
using obsolete technologies; re-writing stories the way we'd want them to be told
reminds me of: https://www.cassils.net/cassils-etched-in-light
went to booth, very sterile environment except of an image of white sand and beach
tried to get help from customers but ppl were quite hostile so we had to leave
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++technovernacular creativity++
++Butt-on++
idea is interesting for domotic for making things for people with disability; first time making something in hardware mode instead of software mode.
Come from project al11 that is around making ;
you arrive in front of a painting and an alt-text about the painting would start as you sit
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++unhinged++
++Unhinged choreography++
inteeeeense and beautifuuuuuul
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++storytelling++
++Alternative exhibition narrative++
++Alternative narratives meet alternative buttons ++
tour of the exhibition which evoked a lot of thoughts, emotions, sensitivities. So wanted to have share my impressions of it from someone with a mental health-related diagosis but then thought that we were all together in all our multiplicities and so I gathered the stories of some ppl of the group and the stories are activited through different buttons. The audio are not edited bc wanted to show the usual ways of communicating with silences, hesitation etc because these things also have signification
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++personal trigger warning kit ++
that evening the museum added trigger warnings for the museum night
some pieces still shown oustide of the main parcours, books etc which could cause some discomfort
discomfort is very subjective not everyone will react to the same thing
hacked the mini kit done for accessibility purpose; handmade trigger warning that are sorted through colors in relation to the level of the discomfort, there's also different tactality to recogise the different types of trigger
it'strue that at the end the museum walls could look like a christmas tree so the main idea is to think with the possibility of making trigger-warnings crowdsourced
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++cute lcd screens ++
mini interface to show small messages
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